by BB Team in Poland on 27 June 2016
After hours of hard work, the prototype is looking very promising. We are very proud of yourself that after 6 months of Game Dev - 3 projects ( behind “regular work” ) and one Game Jam ( we were even awarded for PeeQuest ) still in our veins hot blood is pumping with power and love for creating electronic entertainment.
Progress on the prototype:
- We created functionality for String, that rotates level ‘blocks’ ( Blue String )
- We created a system for Strings movement with the right animation timing - the nice flow of chosen String Hero
- Draft of scripts for action buttons that make Strings Hero switch possible and special ability triggers on proper blocks
- We created grid mechanic for level ‘blocks’, that Strings Heros could walk on ( in future can be possible to implement ‘path-finding’ for mouse game control + levels design process will be much easier )
- We created limit in level design for Strings, that tells "Strings Heroes can't enter on one block on the same time" ( Sokoban in-game mechanic )
- The project is developed with prefabs hierarchy for the level designer
- Draft of mechanic that will switch actual playing String to another String Hero
- Draft of Yellow String functionality
- Draft of mechanic that gives functionality for collecting energy balls - universal energy, to unlock portals that teleports Strings Heroes to other parts of the level
- Draft of portals with particles effects that will be triggered when String is standing on portals blocks
- Blocks of level are textured and we are testing BPR effect ( bump mapping + lights )
- We implemented sprites - placeholders for Strings Heroes
- More things that probably we forgot to write about :P
Progress with project work - 'Project Card':
- We planned early milestones with specific functionality and arranged them on team members
- We created a stable version of all game mechanics and objects in prototype for audit ( scope of the prototype for audit presentation )
- We decided that one time in the week we gonna have a team conference/progress review
The progress of work for the community ( advertise, branding, social media and www ):
- Our graphic designer created logo and graphic for website BBT
- CMS was installed and configured with modules, plugins and custom code. Also, the domain was booked ( beautifulbeeteam.com )
Currently, we are working very hard to finishing all planned tasks. At this moment we don't see blockers that could harm estimated time for game development ^_^.